> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_TRI_STATE

> Defines constants that specify a tri-state

Defines constants that specify a tri-state

## Syntax

```cpp theme={null}
typedef enum D3D12_TRI_STATE
{
    D3D12_TRI_STATE_UNKNOWN = 0,
    D3D12_TRI_STATE_FALSE = 0,
    D3D12_TRI_STATE_TRUE = 0
} D3D12_TRI_STATE
```

## Constants

| Constant                   | Description                   |
| -------------------------- | ----------------------------- |
| D3D12\_TRI\_STATE\_UNKNOWN | Specifies an undefined state. |
| D3D12\_TRI\_STATE\_FALSE   | Specifies a false state.      |
| D3D12\_TRI\_STATE\_TRUE    | Specifies a true state.       |

## Remarks

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also


## Related topics

- [D3D12_FEATURE_DATA_D3D12_OPTIONS12](/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options12_public.md)
- [D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC](/reference/graphics/d3d12/structs/d3d12_raytracing_geometry_triangles_desc_public.md)
- [D3D12_GRAPHICS_STATES](/reference/graphics/d3d12/enums/d3d12_graphics_states_public.md)
- [D3D12_STATE_SUBOBJECT](/reference/graphics/d3d12/structs/d3d12_state_subobject_public.md)
- [D3D12_STATE_SUBOBJECT_TYPE](/reference/graphics/d3d12/enums/d3d12_state_subobject_type_public.md)
