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> Use this file to discover all available pages before exploring further.

# D3D12_COMMAND_LIST_FLAGS (XBOX Series consoles)

> The D3D12_COMMAND_LIST_FLAGS enumeration specifies flags to be used when creating a command list.

Specifies flags to be used when creating a command list.

## Syntax

```cpp theme={null}
typedef enum D3D12_COMMAND_LIST_FLAGS
{
    D3D12_COMMAND_LIST_FLAG_NONE = 0
} D3D12_COMMAND_LIST_FLAGS
```

## Constants

| Constant                         | Description         |
| -------------------------------- | ------------------- |
| D3D12\_COMMAND\_LIST\_FLAG\_NONE | No flags specified. |

## Remarks

## Requirements

**Header:** d3d12\_xs.h\
**Library:** d3d12\_xs.lib\
**Supported Platforms**: XBOX Series consoles

## See Also


## Related topics

- [D3D12_COMMAND_LIST_SUPPORT_FLAGS](/reference/graphics/d3d12/enums/d3d12_command_list_support_flags_public.md)
- [D3D12_TEXTURE_BARRIER (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_texture_barrier_public.md)
- [D3D12_META_COMMAND_PARAMETER_FLAGS](/reference/graphics/d3d12/enums/d3d12_meta_command_parameter_flags_public.md)
- [ID3D12GraphicsCommandList7 (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist7/id3d12graphicscommandlist7_public.md)
- [D3D12_EXPORT_FLAGS (XBOX Series consoles)](/reference/graphics/d3d12/enums/d3d12_export_flags_public.md)
