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# chat_manager::get_thread_affinity_mask

> chat_manager::get_thread_affinity_mask

# chat\_manager::get\_thread\_affinity\_mask

Retrieves the current affinity mask representing the processor(s) on which internal Game Chat threads will run or are running.

## Syntax

```cpp theme={null}
void get_thread_affinity_mask(  
    game_chat_thread_id threadId,  
    uint64_t* affinityMask  
)  
```

### Parameters

*threadId*   \_In\_\
Type: [game\_chat\_thread\_id](/reference/chat/gamechat2/enums/game_chat_thread_id)

The type of internal Game Chat thread for which processor affinity should be retrieved.\
The internal thread to retrieve the processor mask for.

*affinityMask*   \_Out\_\
Type: uint64\_t

A place to store the affinity mask representing the processor(s) on which the internal Game Chat threads will run or are running.

### Return value

Type: void

## Remarks

This retrieves the current processor affinity for internal Game Chat threads of a given type.

This method does not require chat\_manager::initialize() to have been called first.

A reported value of `c_anyProcessor` written to *affinityMask* indicates that the thread is free to run on any processor.

<Note>`c_anyProcessor` is a `constexpr uint64_t` with a value of 0xFFFFFFFFFFFFFFFF.</Note>

## Requirements

**Header:** GameChat2.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

## See also

[chat\_manager](/reference/chat/gamechat2/classes/chat_manager/chat_manager)\
[game\_chat\_thread\_id](/reference/chat/gamechat2/enums/game_chat_thread_id)\
[chat\_manager::set\_thread\_affinity\_mask](/reference/chat/gamechat2/classes/chat_manager/methods/chat_manager_set_thread_affinity_mask)


## Related topics

- [chat_manager::set_thread_affinity_mask](/reference/chat/gamechat2/classes/chat_manager/methods/chat_manager_set_thread_affinity_mask.md)
- [chat_manager::get_thread_processor](/reference/chat/gamechat2/classes/chat_manager/methods/chat_manager_get_thread_processor.md)
- [PartyManager::GetThreadAffinityMask](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_getthreadaffinitymask.md)
- [PartyXblManager::GetThreadAffinityMask](/services/playfab/multiplayer/networking/xblreference/classes/PartyXblManager/methods/partyxblmanager_getthreadaffinitymask.md)
- [PartyManager::SetThreadAffinityMask](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_setthreadaffinitymask.md)
