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# SetShapeXmaInputBuffer1Size

> SetShapeXmaInputBuffer1Size

# SetShapeXmaInputBuffer1Size

Sets the size of the right input buffer.

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## Syntax

```cpp theme={null}
HRESULT SetShapeXmaInputBuffer1Size(  
         SHAPE_XMA_CONTEXT* context,  
         UINT32 size  
)  
```

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### Parameters

*context*   \_Inout\_\
Type: [SHAPE\_XMA\_CONTEXT\*](/reference/audio/shapexmacontext/structs/shape_xma_context)

Pointer to a SHAPE\_XMA\_CONTEXT structure.

*size*   \
Type: UINT32

The size of the right input buffer. Must be a multiple of 2048 bytes and no larger than `SHAPE_XMA_MAX_INPUT_BUFFER_SIZE`.

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### Return value

Type: HRESULT

HRESULT success or error code.

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## Remarks

To set the size of the left input buffer, use [SetShapeXmaInputBuffer0Size](/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0size).

To get the size of the right input buffer, use [GetShapeXmaInputBuffer1Size](/reference/audio/shapexmacontext/functions/getshapexmainputbuffer1size).

For more information, see the [XMA](/build/console-features/audio/overviews/shape-overview#ID4EYD) section of [Overview of SHAPE](/build/console-features/audio/overviews/shape-overview).

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## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

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## See also

[ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members)


## Related topics

- [GetShapeXmaInputBuffer1Size](/reference/audio/shapexmacontext/functions/getshapexmainputbuffer1size.md)
- [SetShapeXmaInputBuffer0Size](/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0size.md)
- [SetShapeXmaOutputBufferSize](/reference/audio/shapexmacontext/functions/setshapexmaoutputbuffersize.md)
- [ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeXmaInputBuffer0Size](/reference/audio/shapexmacontext/functions/getshapexmainputbuffer0size.md)
