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# GetShapeXmaInputBuffer0Size

> GetShapeXmaInputBuffer0Size

# GetShapeXmaInputBuffer0Size

Gets the size of the left input buffer.

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## Syntax

```cpp theme={null}
UINT32 GetShapeXmaInputBuffer0Size(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

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### Parameters

*context*   \_In\_\
Type: [SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context)\*

Pointer to a [SHAPE\_XMA\_CONTEXT](/reference/audio/shapexmacontext/structs/shape_xma_context) object.

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### Return value

Type: UINT32

The size of the left input buffer in bytes.

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## Remarks

To get the size of the right input buffer, use [GetShapeXmaInputBuffer1Size](/reference/audio/shapexmacontext/functions/getshapexmainputbuffer1size).

To set the size of the left input buffer, use [SetShapeXmaInputBuffer0Size](/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0size).

For more information, see the [XMA](/build/console-features/audio/overviews/shape-overview#ID4EYD) section of [Overview of SHAPE](/build/console-features/audio/overviews/shape-overview).

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## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

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## See also

[ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members)


## Related topics

- [SetShapeXmaInputBuffer0Size](/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0size.md)
- [GetShapeXmaInputBuffer1Size](/reference/audio/shapexmacontext/functions/getshapexmainputbuffer1size.md)
- [GetShapeXmaOutputBufferSize](/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffersize.md)
- [ShapeXmaContext](/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeXmaInputBuffer0](/reference/audio/shapexmacontext/functions/getshapexmainputbuffer0.md)
