> ## Documentation Index
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# GetShapeFiltVolQTarget

> GetShapeFiltVolQTarget

# GetShapeFiltVolQTarget

Gets the Q (quality) factor target.

## Syntax

```cpp theme={null}
float GetShapeFiltVolQTarget(  
         const SHAPE_FILTVOL_CONTEXT* context  
)  
```

### Parameters

*context*   \_In\_\
Type: [SHAPE\_FILTVOL\_CONTEXT](/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context)\*

Pointer to a [SHAPE\_FILTVOL\_CONTEXT](/reference/audio/shapefiltvolcontext/structs/shape_filtvol_context) object.

### Return value

Type: float

The Q factor target.

## Remarks

The Filter/Volume (FLTVOL) block is implemented as a Chamberlin filter. The greater the value of Q, the narrower the bandwidth of the filter. To change the value of the Q target, use [SetShapeFiltVolQTarget](/reference/audio/shapefiltvolcontext/functions/setshapefiltvolqtarget).

The filtering behavior is designed to be identical to that in XAudio2.

For more information, see the [Filter/volume block (FLTVOL)](/build/console-features/audio/overviews/shape-overview#ID4EBH) section of [Overview of SHAPE](/build/console-features/audio/overviews/shape-overview).

## Requirements

**Header:** shapefiltvolcontext.h

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

## See also

[GetShapeFiltVolQ](/reference/audio/shapefiltvolcontext/functions/getshapefiltvolq)\
[ShapeFiltVolContext](/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members)


## Related topics

- [GetShapeFiltVolQ](/reference/audio/shapefiltvolcontext/functions/getshapefiltvolq.md)
- [SetShapeFiltVolQTarget](/reference/audio/shapefiltvolcontext/functions/setshapefiltvolqtarget.md)
- [ShapeFiltVolContext](/reference/audio/shapefiltvolcontext/shapefiltvolcontext_members.md)
- [GetShapeFiltVolFrequencyTarget](/reference/audio/shapefiltvolcontext/functions/getshapefiltvolfrequencytarget.md)
- [GetShapeFiltVolOutputGainTarget](/reference/audio/shapefiltvolcontext/functions/getshapefiltvoloutputgaintarget.md)
