> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Configure properties for a game

> Tutorial for configuring properties for an XBOX game in Partner Center, including genre, contact info, technical capabilities, and XBOX services.

<Tabs>
  <Tab title="XBOX">
    This article describes how to configure your game's properties in Partner Center. Properties include basic information like genre, contact and support information, the technical capabilities that your game supports and the XBOX services your game supports.

    ## Prerequisites

    * Enrollment as an XBOX creator. To learn more, see [XBOX Creator Onboarding](/home/onboarding).
    * Active Partner Center account. If you don't have an account yet, contact your XBOX team.
    * Approved Game Concept for your product. To learn more, see [Submit game concepts](/publishing/game-publishing/publishing-processes/managed-creators/publishing-processes-game-concepts).
  </Tab>

  <Tab title="Microsoft Store on Windows">
    This article describes how to configure your game's properties in Partner Center. Properties include basic information like genre, contact and support information, and the technical capabilities that your game supports.

    ## Prerequisites

    * Enrollment as a Microsoft Store developer.
    * Active Partner Center account.
    * To learn more, see [Microsoft Store Developer Platform](https://storedeveloper.microsoft.com/home).
  </Tab>
</Tabs>

## Navigate to the Properties page

<Steps>
  <Step title="Sign in to [Partner Center](https://developer.microsoft.com/dashboard).">
    Sign in to [Partner Center](https://developer.microsoft.com/dashboard).
  </Step>

  <Step title="In the **Home** page, select **Apps and games**.">
    In the **Home** page, select **Apps and games**.
  </Step>

  <Step title="In the **Apps and games | Overview** page, select your game.">
    In the **Apps and games | Overview** page, select your game. Or, enter your game's name in the search bar and then select your game.
  </Step>

  <Step title="Select **Properties** from the left navigation pane.">
    Select **Properties** from the left navigation pane.
  </Step>
</Steps>

## Basic info

<Steps>
  <Step title="Navigate to the **Properties** page">
    [Navigate to the **Properties** page](#navigate-to-the-properties-page).
  </Step>

  <Step title="Go to the **Basic Info** section and select **Edit**.">
    Go to the **Basic Info** section and select **Edit**. For details about all the options available, see [Basic Info](/publishing/game-publishing/concepts/properties-basic-info).
  </Step>

  <Step title="In **Genre**, select the keywords that best describe your game.">
    In **Genre**, select the keywords that best describe your game. The keywords help customers discover your game.
  </Step>

  <Step title="In **Primary genre**, select the most appropriate option for your game.">
    In **Primary genre**, select the most appropriate option for your game. The list of options is created based on the keywords selected in the previous step.
  </Step>

  <Step title="In **Contact and privacy**, enter the following information.">
    In **Contact and privacy**, enter the following information.
  </Step>
</Steps>

* URL address in the **Privacy policy URL** field.
* Email or URL address in the **Support contact info** field.
* URL address in the **Website** field.
* Company address and phone number in the appropriate fields.

<Steps>
  <Step title="In **Player modes**, declare the game modes the game offers.">
    In **Player modes**, declare the game modes the game offers. For example, select **Single player**, **Multiplayer**, or both.
  </Step>

  <Step title="Set the game's features for each selected mode.">
    Set the game's features for each selected mode.
  </Step>

  <Step title="In **Accessibility**, select the checkbox if your game is tested to meet acce...">
    In **Accessibility**, select the checkbox if your game is tested to meet accessibility guidelines. To learn how to make games more accessible, see [XBOX Accessibility Guidelines](/build/game-principles/accessibility/xbox-accessibility-guidelines).
  </Step>

  <Step title="Select **Save and return** when you're done.">
    Select **Save and return** when you're done.
  </Step>
</Steps>

If there are input errors, a notification banner appears at the top of the **Properties page**. Fix the errors before attempting to save the form again.

## Technical capabilities

When your game supports technical capabilities, use this section to highlight them to the customers. It also helps customers determine if they have the required technical specifications to run your game properly.

<Steps>
  <Step title="Navigate to the **Properties** page">
    [Navigate to the **Properties** page](#navigate-to-the-properties-page).
  </Step>

  <Step title="Go to the **Technical Capabilities** section and select **Edit**.">
    Go to the **Technical Capabilities** section and select **Edit**. For details about all the options available, see [Technical capabilities](/publishing/game-publishing/concepts/properties-technical-capabilities).
  </Step>

  <Step title="In **Product page highlights**, declare if your game supports any of the tech...">
    In **Product page highlights**, declare if your game supports any of the technical features listed. If none of them apply, leave this section empty. Select the information icon if you need more details.

    * Optimized for XBOX Series X|S
    * Available in 4K
    * Smart Delivery
    * XBOX Play Anywhere
  </Step>

  <Step title="In **Functionality**, define both the required and recommended technical feat...">
    In **Functionality**, define both the required and recommended technical features and specifications.
  </Step>
</Steps>

* Delivery
* Audio/visual
* Inputs
* PC advanced specifications
* Other platforms & services

1. Select **Save and return** when you're done.

If there are input errors, a notification banner appears at the top of the **Properties page**. Fix the errors before attempting to save the form again.

<Tabs>
  <Tab title="XBOX">
    ## XBOX services

    1. [Navigate to the **Properties** page](#navigate-to-the-properties-page).
    2. In the **XBOX services** section, declare if your game supports any of the XBOX services listed. If none of them apply, leave this section blank.
       * Achievements
       * Cloud saves
       * Cross-gen multiplayer
       * Presence
       * Clubs
    3. Select **Save draft**.
  </Tab>
</Tabs>

## Next steps

<CardGroup cols={1}>
  <Card title="Configure age ratings for a game" href="/publishing/game-publishing/tutorial-xbox-managed/how-to-set-age-ratings" />
</CardGroup>


## Related topics

- [Create a game package and upload it in Partner Center](/publishing/game-publishing/tutorial-xbox-managed/how-to-create-a-package.md)
- [Technical capabilities](/publishing/game-publishing/concepts/properties-technical-capabilities.md)
- [Set up XBOX products in Partner Center](/publishing/game-publishing/publishing-processes/managed-creators/publishing-processes-product-onboarding-and-configuration.md)
- [Configure a durable add-on for a game](/publishing/game-publishing/tutorial-xbox-managed/how-to-configure-a-durable.md)
- [Configure Store listings for a game](/publishing/game-publishing/tutorial-xbox-managed/how-to-create-a-store-listing.md)
