> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Make a product visible and purchasable in Microsoft Store

> Detailed instructions for configuring the pricing and availability page to make a product visible and purchasable in the Microsoft Store.

## Definition

This scenario is for a product release that is visible and discoverable in the Store and can be purchased or acquired by a Promotional Code.

## Product type this applies to

* All product types

## Configuration

1. Go to the product you would like to configure in **Partner Center**.
2. Select **Pricing and availability** from the page navigation.
3. In the **Markets** section, **All worldwide markets** is selected by default. Select **Show options** to remove specific markets, or use **Restrict to specific markets** and then select **Show options** to choose the markets that the product will be available in.
4. In the **Visibility** section, select **Make this product available and discoverable in the Microsoft Store**.
5. In the **Schedule** section, select the following options.
   * **Release:** Select **at** and then enter a date and time for the release of the product.
   * **Discoverable in the Microsoft Store:** Select one of the following two options depending on when you need the product to become visible and discoverable in the Store.
     * Select **at release** to configure the product to be discoverable and visible in the Store at the configured release date.
     * Select **at** and then enter a date and time for the product to become discoverable and visible in the Store if this should be earlier than the configured release date.
   * **Stop acquisition:** Select **Never**.
   * **No longer discoverable in the Microsoft Store:** Select **Never**.
6. In the **Pricing** section, set your pricing for the product.
7. Select **Save draft**.
8. When you are ready, select **Review and publish** to publish your configuration to your development sandbox or RETAIL.

## See also

* [Availability - markets, pricing, release schedule](/publishing/game-publishing/concepts/availability/availability-overview)
* [Visibility - Audiences](/publishing/game-publishing/concepts/availability/visibility-audiences)


## Related topics

- [Configure visible-only products in the Microsoft Store](/publishing/game-publishing/how-to/how-to-visible-only-pdp.md)
- [Authenticating your service with the Microsoft Store APIs](/publishing/xstore-commerce/xstore-authenticating-service.md)
- [How to configure a product to be hidden and purchasable](/publishing/game-publishing/how-to/how-to-hiddenrelease.md)
- [Pricing and Availability overview](/publishing/game-publishing/concepts/availability/availability-overview.md)
- [How to delist items from the Store](/publishing/game-publishing/how-to/how-to-delist-from-retail.md)
