> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Set up a time-limited trial

> Configure a time-limited trial that expires after a set number of calendar days from download, regardless of how long the customer actually plays.

## Definition

A time-limited trial allows users to access a product for a limited amount of time. Time is measured in calendar days, not by time-played in the product. In other words, a seven-day trial lasts for seven calendar days, no matter how long the user plays the trial during that seven-day period.

<Note>
  The configuration for a time-limited trial will allow the user to use the full product for the duration configured. If they want to, developers can detect the trial license state and restrict access to certain features in-game.
</Note>

## Product types this applies to

* Game

## Configuration

1. Go to **Partner Center**.
2. Locate the product that you want to configure the trial for.
3. Select the **Pricing and availability** module from the product page navigation.
4. Scroll down to the **Free Trial** section, and then select **Show options**.
5. Select **Time-limited**, and then select the duration you want (1 day, 7 days, 15 days, 30 days).
6. Set a **Starts on** date to specify the date and time for the trial to be available from your Microsoft Store Product Details Page (PDP).
7. If you want to, set an **Ends on** date to specify the date and time for the trial to no longer be available from your Store PDP.
8. **Optional** If required, select **Customize for specific markets** to set start and end dates for specific markets where your product is available.
9. Scroll to the bottom of the page, and then select **Save draft**.
10. When you're ready, select **Review and Publish** to publish to your development sandbox or RETAIL.

## See also

* [Trials overview](/publishing/game-publishing/concepts/availability/trials)


## Related topics

- [Trials overview](/publishing/game-publishing/concepts/availability/trials.md)
- [Set up a usage-limited trial](/publishing/game-publishing/how-to/how-to-create-usage-limited-free-trials.md)
- [Set up a curated trial](/publishing/game-publishing/how-to/how-to-curated-trial.md)
- [PlayFab and Microsoft Fabric Real-Time Analytics tutorial](/services/playfab/data-analytics/learn-data/reports/real-time-analytics-tutorial.md)
- [Implementing Trials for your game](/publishing/xstore-commerce/xstore-trials.md)
