> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabMultiplayerManager.Get().UpdateEntityToken

> Referência de PlayFabMultiplayerManager.UpdateEntityToken no SDK do Party para Unity, que atualiza o token de entidade do PlayFab que autentica o jogador local.

# UpdateEntityToken

Atualiza o token de entidade do usuário local atual.

## Sintaxe

```csharp theme={null}
public void PlayFabMultiplayerManager.Get().UpdateEntityToken(entityToken);
```

### Parâmetros

**entityToken** string

O token de entidade associado ao usuário local.

## Valor retornado

Nenhum.


## Related topics

- [PlayFabMultiplayerManager.Get](/pt-BR/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityget.md)
- [PlayFabMultiplayerManager.Get().Resume](/pt-BR/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresume.md)
- [PlayFabMultiplayerManager.Get().Suspend](/pt-BR/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunitysuspend.md)
- [PlayFabMultiplayerManager.Get().LeaveNetwork](/pt-BR/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityleavenetwork.md)
- [PlayFabMultiplayerManager.Get().ResetParty](/pt-BR/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/methods/playfabunityresetparty.md)
