> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyRemoteDeviceJoinedNetworkStateChange

> Informações específicas do tipo de alteração de estado *RemoteDeviceJoinedNetwork*.

Informações específicas do tipo de alteração de estado *RemoteDeviceJoinedNetwork*.

## Sintaxe

```cpp theme={null}
struct PartyRemoteDeviceJoinedNetworkStateChange : PartyStateChange {  
    PartyDevice* device;  
    PartyNetwork* network;  
}  
```

### Membros

**`device`**   [PartyDevice](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyDevice/partydevice)\*

O dispositivo que ingressou.

**`network`**   [PartyNetwork](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork)\*

A rede em que o dispositivo ingressou.

## Comentários

Esta alteração de estado indica que o dispositivo acabou de ingressar na rede.

## Requisitos

**Cabeçalho:** Party.h

## Confira também

[Membros do Party](/pt-BR/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [Visão geral da API C/C++ do Party](/pt-BR/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](/pt-BR/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PartyRemoteDeviceLeftNetworkStateChange](/pt-BR/services/playfab/multiplayer/networking/reference/structs/partyremotedeviceleftnetworkstatechange.md)
- [PartyRemoteDeviceCreatedStateChange](/pt-BR/services/playfab/multiplayer/networking/reference/structs/partyremotedevicecreatedstatechange.md)
- [PartyRemoteDeviceDestroyedStateChange](/pt-BR/services/playfab/multiplayer/networking/reference/structs/partyremotedevicedestroyedstatechange.md)
