> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyDataBuffer

> Um buffer de dados.

Um buffer de dados.

## Sintaxe

```cpp theme={null}
struct PartyDataBuffer {  
    const void* buffer;  
    uint32_t bufferByteCount;  
}  
```

### Membros

**`buffer`**   const void\*\
*buffer de tamanho `bufferByteCount` bytes*

O buffer de dados.

**`bufferByteCount`**   uint32\_t

O tamanho do buffer em bytes.

## Requisitos

**Cabeçalho:** Party.h

## Confira também

[Membros do Party](/pt-BR/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyDataBuffersReturnedStateChange](/pt-BR/services/playfab/multiplayer/networking/reference/structs/partydatabuffersreturnedstatechange.md)
- [PartyLocalChatControl::SendText](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_sendtext.md)
- [PartyAudioManipulationSourceStream::ReturnBuffer](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer.md)
- [PartyAudioManipulationSinkStream::SubmitBuffer](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSinkStream/methods/partyaudiomanipulationsinkstream_submitbuffer.md)
- [PartyLocalEndpoint::SendMessage](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalEndpoint/methods/partylocalendpoint_sendmessage.md)
