> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyConnectToNetworkCompletedStateChange

> Informações específicas do tipo de alteração de estado *ConnectToNetworkCompleted*.

Informações específicas do tipo de alteração de estado *ConnectToNetworkCompleted*.

## Sintaxe

```cpp theme={null}
struct PartyConnectToNetworkCompletedStateChange : PartyStateChange {  
    PartyStateChangeResult result;  
    PartyError errorDetail;  
    PartyNetworkDescriptor networkDescriptor;  
    void* asyncIdentifier;  
    PartyNetwork* network;  
}  
```

### Membros

**`result`**   [PartyStateChangeResult](/pt-BR/services/playfab/multiplayer/networking/reference/enums/partystatechangeresult)

Indica que a operação de conexão à rede teve êxito (Succeeded) ou fornece o motivo da falha.

**`errorDetail`**   PartyError

Um valor de diagnóstico que fornece informações adicionais de solução de problemas sobre qualquer possível condição de erro.

A forma legível deste detalhe de erro pode ser obtida por meio de [PartyManager::GetErrorMessage()](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage).

**`networkDescriptor`**   [PartyNetworkDescriptor](/pt-BR/services/playfab/multiplayer/networking/reference/structs/partynetworkdescriptor)

O descritor de rede fornecido à chamada associada a esta alteração de estado.

**`asyncIdentifier`**   void\*

O identificador assíncrono fornecido à chamada associada a esta alteração de estado.

**`network`**   [PartyNetwork](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork)\*

A rede à qual houve conexão.

## Requisitos

**Cabeçalho:** Party.h

## Confira também

[Membros do Party](/pt-BR/services/playfab/multiplayer/networking/reference/party_members)\
[PartyManager::ConnectToNetwork](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_connecttonetwork)


## Related topics

- [PartyNetworkConfiguration](/pt-BR/services/playfab/multiplayer/networking/reference/structs/partynetworkconfiguration.md)
- [PartyManager::ConnectToNetwork](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_connecttonetwork.md)
- [PartyStateChangeType](/pt-BR/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [Visão geral da API C/C++ do Party](/pt-BR/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyConnectChatControlCompletedStateChange](/pt-BR/services/playfab/multiplayer/networking/reference/structs/partyconnectchatcontrolcompletedstatechange.md)
