> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyLocalChatControl::SetIncomingTextMuted

> Configura se as mensagens de texto recebidas do controle de chat de destino, em relação ao controle de chat local, estão silenciadas.

Configura se as mensagens de texto recebidas do controle de chat de destino, em relação ao controle de chat local, estão silenciadas.

## Sintaxe

```cpp theme={null}
PartyError SetIncomingTextMuted(  
    const PartyChatControl* targetChatControl,  
    PartyBool muted  
)  
```

### Parâmetros

**`targetChatControl`**   [PartyChatControl\*](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/partychatcontrol)

O controle de chat de destino.

**`muted`**   [PartyBool](/pt-BR/services/playfab/multiplayer/networking/reference/typedefs)

True para silenciar; caso contrário, false.

### Valor retornado

PartyError

`c_partyErrorSuccess` se a chamada tiver êxito ou um código de erro caso contrário. A forma legível do código de erro pode ser obtida por meio de [PartyManager::GetErrorMessage()](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage).

## Comentários

O silenciamento de texto de chat determina se as mensagens de texto de chat recebidas do controle de chat de destino serão fornecidas ao controle de chat local.

## Requisitos

**Cabeçalho:** Party.h

## Confira também

[PartyLocalChatControl](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol)


## Related topics

- [PartyLocalChatControl::GetIncomingTextMuted](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getincomingtextmuted.md)
- [PartyLocalChatControl::SetIncomingAudioMuted](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_setincomingaudiomuted.md)
- [PartyLocalChatControl::GetIncomingAudioMuted](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getincomingaudiomuted.md)
- [PartyLocalChatControl::SetAudioInputMuted](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_setaudioinputmuted.md)
- [PartyLocalChatControl::GetAudioInputMuted](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getaudioinputmuted.md)
