> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyLocalChatControl::GetLocalUser

> Obtém o usuário local associado a este controle de chat local.

Obtém o usuário local associado a este controle de chat local.

## Sintaxe

```cpp theme={null}
PartyError GetLocalUser(  
    PartyLocalUser** localUser  
)  
```

### Parâmetros

**`localUser`**   [PartyLocalUser\*\*](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/partylocaluser)\
*saída alocada pela biblioteca*

O usuário local de saída.

### Valor retornado

PartyError

`c_partyErrorSuccess` se a chamada tiver êxito ou um código de erro caso contrário. A forma legível do código de erro pode ser obtida por meio de [PartyManager::GetErrorMessage()](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage).

## Requisitos

**Cabeçalho:** Party.h

## Confira também

[PartyLocalChatControl](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol)


## Related topics

- [PartyLocalChatControl](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol.md)
- [PartyLocalChatControl::GetLocalChatIndicator](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getlocalchatindicator.md)
- [PartyLocalChatControl::GetLanguage](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getlanguage.md)
- [PartyLocalChatControl::GetAudioOutput](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getaudiooutput.md)
- [PartyLocalChatControl::GetAudioInput](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getaudioinput.md)
