> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyDevice::GetChatControls

> Obtém os controles de chat neste dispositivo.

Obtém os controles de chat neste dispositivo.

## Sintaxe

```cpp theme={null}
PartyError GetChatControls(  
    uint32_t* chatControlCount,  
    PartyChatControlArray* chatControls  
)  
```

### Parâmetros

**`chatControlCount`**   uint32\_t\*\
*saída*

O número de saída de controles de chat neste dispositivo.

**`chatControls`**   [PartyChatControlArray\*](/pt-BR/services/playfab/multiplayer/networking/reference/typedefs)\
*matriz de saída alocada pela biblioteca de tamanho `*chatControlCount`*

Uma matriz de saída alocada pela biblioteca que contém os controles de chat neste dispositivo.

### Valor retornado

PartyError

`c_partyErrorSuccess` se a chamada tiver êxito ou um código de erro caso contrário. A forma legível do código de erro pode ser obtida por meio de [PartyManager::GetErrorMessage()](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage).

## Comentários

Depois que um [PartyChatControlDestroyedStateChange](/pt-BR/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange) tiver sido fornecido por [PartyManager::StartProcessingStateChanges()](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges), o controle de chat não estará mais presente na matriz retornada por este método. <br /><br /> A memória da matriz retornada é invalidada sempre que o título chama PartyManager::StartProcessingStateChanges(). Se este for o dispositivo local, a memória da matriz também será invalidada quando [PartyLocalDevice::CreateChatControl()](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol) retorna êxito.

## Requisitos

**Cabeçalho:** Party.h

## Confira também

[PartyDevice](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyDevice/partydevice)\
[PartyLocalDevice::CreateChatControl](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol)\
[PartyLocalDevice::DestroyChatControl](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_destroychatcontrol)\
[PartyChatControlDestroyedStateChange](/pt-BR/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange)


## Related topics

- [PartyLocalDevice::CreateChatControl](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md)
- [PartyManager::GetChatControls](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_getchatcontrols.md)
- [PartyChatControl::GetDevice](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getdevice.md)
- [PartyNetwork::GetChatControls](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getchatcontrols.md)
- [PartyDevice::GetLocal](/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyDevice/methods/partydevice_getlocal.md)
