> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.TryGetOwner

> Lobby.TryGetOwner

# Método Lobby.TryGetOwner

Tenta obter o proprietário atual do lobby. Retorna false e define owner como null se não houver proprietário neste lobby

```csharp theme={null}
public bool TryGetOwner(out PFEntityKey owner)
```

| parâmetro | descrição |
| - | - |
| owner | O proprietário de saída. Esse valor pode ser nulo se o proprietário tiver saído ou se desconectado do lobby enquanto a política de migração de proprietário for Manual ou None. |

## Valor retornado

true se um proprietário for encontrado; caso contrário, false

## Comentários

Se este objeto de lobby tiver sido criado chamando [`JoinLobby`](/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby), este método retornará false e owner será null até que [`ProcessLobbyStateChanges`](/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) forneça um [`OnLobbyUpdated`](/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyUpdated) com o campo `OnLobbyUpdated OwnerUpdated` definido como true. Se o ingresso no lobby tiver êxito, é garantido que este campo estará preenchido quando [`ProcessLobbyStateChanges`](/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) fornecer um [`OnLobbyJoinCompleted`](/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted).

## Confira também

* classe [PFEntityKey](/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview)
* classe [Lobby](/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* namespace [PlayFab.Multiplayer](/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [PFLobbyGetOwner](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetowner.md)
- [Lobby.TryGetServer](/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/TryGetServer.md)
- [PFLobbyGetRestrictInvitesToLobbyOwner](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetrestrictinvitestolobbyowner.md)
- [PFLobbyGetOwnerMigrationPolicy](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetownermigrationpolicy.md)
- [Lobby](/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview.md)
