> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyAddMemberCompletedStateChange

> Detalhes da alteração de estado AddMemberCompleted do lobby do PlayFab Multiplayer, entregue quando um usuário local termina de ser adicionado a um lobby.

Informações específicas do tipo de alteração de estado *AddMemberCompleted*.

## Sintaxe

```cpp theme={null}
struct PFLobbyAddMemberCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    PFLobbyHandle lobby;  
    PFEntityKey localUser;  
    void* asyncContext;  
}  
```

### Membros

**`result`**   HRESULT

Indica o resultado da operação AddMember.

A forma legível deste resultado pode ser obtida por meio de [PFMultiplayerGetErrorMessage()](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayergeterrormessage).

**`lobby`**   PFLobbyHandle\
*não deve ser nulo*

O lobby usado na chamada associada a esta alteração de estado.

**`localUser`**   [PFEntityKey](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk)

O usuário local fornecido à chamada associada a esta alteração de estado.

**`asyncContext`**   void\*

O contexto assíncrono fornecido à chamada associada a esta alteração de estado.

## Requisitos

**Cabeçalho:** PFLobby.h

## Confira também

[Membros do PFLobby](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFLobbyAddMember](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyaddmember.md)
- [PFLobbyStateChangeType](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbystatechangetype.md)
- [PFLobbyForceRemoveMemberCompletedStateChange](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyforceremovemembercompletedstatechange.md)
- [PFLobbyMemberAddedStateChange](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbymemberaddedstatechange.md)
- [PFLobbyJoinLobbyCompletedStateChange](/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyjoinlobbycompletedstatechange.md)
