> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFGameSaveUICallbacks

> Retornos de chamada da interface do usuário para operações de jogos salvos.

Retornos de chamada da interface do usuário para operações de jogos salvos.

## Sintaxe

```cpp theme={null}
typedef struct PFGameSaveUICallbacks {  
    PFGameSaveFilesUiProgressCallback* progressCallback;  
    void* progressContext;  
    PFGameSaveFilesUiSyncFailedCallback* syncFailedCallback;  
    void* syncFailedContext;  
    PFGameSaveFilesUiActiveDeviceContentionCallback* activeDeviceContentionCallback;  
    void* activeDeviceContentionContext;  
    PFGameSaveFilesUiConflictCallback* conflictCallback;  
    void* conflictContext;  
    PFGameSaveFilesUiOutOfStorageCallback* outOfStorageCallback;  
    void* outOfStorageContext;  
} PFGameSaveUICallbacks;  
```

### Membros

**`progressCallback`**   PFGameSaveFilesUiProgressCallback\*

Retorno de chamada opcional para o progresso de upload e download.

**`progressContext`**   void\*

Contexto a ser passado para o progressCallback.

**`syncFailedCallback`**   PFGameSaveFilesUiSyncFailedCallback\*

Retorno de chamada opcional para falha de sincronização.

**`syncFailedContext`**   void\*

Contexto a ser passado para o syncFailedCallback.

**`activeDeviceContentionCallback`**   PFGameSaveFilesUiActiveDeviceContentionCallback\*

Retorno de chamada opcional para contenção de dispositivo ativo

**`activeDeviceContentionContext`**   void\*

Contexto a ser passado para o activeDeviceContentionCallback.

**`conflictCallback`**   PFGameSaveFilesUiConflictCallback\*

Retorno de chamada opcional para conflito entre dados salvos locais e remotos.

**`conflictContext`**   void\*

Contexto a ser passado para o conflictCallback.

**`outOfStorageCallback`**   PFGameSaveFilesUiOutOfStorageCallback\*

Retorno de chamada opcional para falta de armazenamento local.

**`outOfStorageContext`**   void\*

Contexto a ser passado para o outOfStorageCallback.

## Requisitos

**Cabeçalho:** PFGameSaveFilesUi.h

## Confira também

[Membros de PFGameSaveFilesUi](/pt-BR/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members)


## Related topics

- [PFGameSaveFilesSetUiCallbacks](/pt-BR/services/playfab/api-references/c/pfgamesavefilesui/functions/pfgamesavefilessetuicallbacks.md)
- [Visão geral da API C do Services - PFGameSaveFilesUi.h](/pt-BR/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members.md)
- [XGameSaveBlobInfoCallback](/pt-BR/reference/system/xgamesave/functions/xgamesaveblobinfocallback.md)
- [XGameSaveContainerInfoCallback](/pt-BR/reference/system/xgamesave/functions/xgamesavecontainerinfocallback.md)
- [PFGameSaveFilesUiConflictCallback](/pt-BR/services/playfab/api-references/c/pfgamesavefilesui/functions/pfgamesavefilesuiconflictcallback.md)
