> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# PFEventPipelineDuplicateHandle

> Duplica um PFEventPipelineHandle.

Duplica um PFEventPipelineHandle.

## Sintaxe

```cpp theme={null}
HRESULT PFEventPipelineDuplicateHandle(  
    PFEventPipelineHandle eventPipelineHandle,  
    PFEventPipelineHandle* duplicatedEventPipelineHandle  
)  
```

### Parâmetros

**`eventPipelineHandle`**   PFEventPipelineHandle

Identificador do EventPipeline a ser duplicado.

**`duplicatedEventPipelineHandle`**   PFEventPipelineHandle\*<br />*output*

A definir

### Valor de retorno

Tipo: HRESULT

Código de resultado desta operação de API.

## Comentários

Tanto o identificador duplicado quanto o identificador original precisam ser fechados com PFEventPipelineCloseHandle quando não forem mais necessários.

## Requisitos

**Cabeçalho:** PFEventPipeline.h

## Confira também

[Membros de PFEventPipeline](/pt-BR/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members)


## Related topics

- [SDK do PlayFab Services - Event Pipeline](/pt-BR/services/playfab/sdks/c/event-pipeline/eventpipeline.md)
- [Visão geral da API C de serviços - PFEventPipeline.h](/pt-BR/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members.md)
- [PFEventPipelineCloseHandle](/pt-BR/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelineclosehandle.md)
- [PFEventPipelineCreatePlayStreamPipelineHandle](/pt-BR/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelinecreateplaystreampipelinehandle.md)
- [PFEventPipelineCreateTelemetryPipelineHandleWithEntity](/pt-BR/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelinecreatetelemetrypipelinehandlewithentity.md)
