> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFEventPipelineCloseHandle

> Fecha um PFEventPipelineHandle.

Fecha um PFEventPipelineHandle.

## Sintaxe

```cpp theme={null}
void PFEventPipelineCloseHandle(  
    PFEventPipelineHandle eventPipelineHandle  
)  
```

### Parâmetros

**`eventPipelineHandle`**   PFEventPipelineHandle

Identificador do EventPipeline a ser fechado.

### Valor de retorno

Tipo: void

Código de resultado desta operação de API.

## Requisitos

**Cabeçalho:** PFEventPipeline.h

## Confira também

[Membros de PFEventPipeline](/pt-BR/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members)


## Related topics

- [PFEventPipelineDuplicateHandle](/pt-BR/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelineduplicatehandle.md)
- [SDK do PlayFab Services - Event Pipeline](/pt-BR/services/playfab/sdks/c/event-pipeline/eventpipeline.md)
- [Tutorial do Event Pipeline](/pt-BR/services/playfab/sdks/c/event-pipeline/eventpipeline-tutorial.md)
- [PFEventPipelineCreatePlayStreamPipelineHandle](/pt-BR/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelinecreateplaystreampipelinehandle.md)
- [PFEventPipelineCreateTelemetryPipelineHandleWithEntity](/pt-BR/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelinecreatetelemetrypipelinehandlewithentity.md)
