> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetPipelineStateX (consoles XBOX Series)

> Recupera o objeto de estado pai.

Recupera o estado de pipeline pertencente. O contador de referências não é atualizado.

## Sintaxe

```cpp theme={null}
void GetPipelineStateX(  
         ID3D12PipelineState** ppPipelineState  
)  
```

### Parâmetros

*ppPipelineState*   \_Out\_\
Tipo: ID3D12PipelineState\*\*

O ponteiro para o objeto de estado proprietário

### Valor retornado

Tipo: void

Nenhum

## Requisitos

**Cabeçalho:** d3d12\_xs.h

**Biblioteca:** d3d12\_xs.lib\
**Plataformas com suporte**: consoles XBOX Series

## Confira também

[ID3D12StateObject](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12StateObject/id3d12stateobject)


## Related topics

- [Diretório de tópicos NDA: links ativos do Microsoft Learn](/pt-BR/nda/nda-topic-directory.md)
- [Répertoire des rubriques NDA : liens actifs vers Microsoft Learn](/fr-CA/nda/nda-topic-directory.md)
- [GetPipelineStackSize (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12stateobjectproperties/methods/id3d12stateobjectproperties_getpipelinestacksize_public.md)
- [SetPipelineState1 (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_setpipelinestate1_public.md)
- [SetPipelineStackSize (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12stateobjectproperties/methods/id3d12stateobjectproperties_setpipelinestacksize_public.md)
