> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetComputeDescriptorX

> Referência de GetComputeDescriptorX, um método da API gráfica Direct3D 12 dos consoles XBOX Series. Reservado ou não utilizado no XBOX; consulte os comentários para obter detalhes.

A definir

## Sintaxe

```cpp theme={null}
HRESULT GetComputeDescriptorX(  
         void* pDescriptor,  
         UINT* pDescriptorSize  
)  
```

### Parâmetros

*pDescriptor*   \_Out\_writes\_bytes\_to\_opt\_(\*pDescriptorSize,*pDescriptorSize)\
Tipo: void*

A definir

*pDescriptorSize*   \_Inout\_\
Tipo: UINT\*

A definir

### Valor retornado

Tipo: HRESULT

A definir

## Requisitos

**Cabeçalho:** d3d12\_xs.h

**Biblioteca:** d3d12\_xs.lib\
**Plataformas com suporte**: consoles XBOX Series

## Confira também

[ID3D12RootSignature](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12RootSignature/id3d12rootsignature)


## Related topics

- [SetComputeRootDescriptorTable](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setcomputerootdescriptortable_public.md)
- [D3D12_GPU_DESCRIPTOR_HANDLE](/reference/graphics/d3d12/structs/d3d12_gpu_descriptor_handle_public.md)
- [SetComputeRootConstantBufferView](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setcomputerootconstantbufferview_public.md)
- [SetComputeRootShaderResourceView](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setcomputerootshaderresourceview_public.md)
