> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# UsesHardwareGSorHS(D3D12XBOX_DESCRIPTOR_PIPELINE_STATE*)

> Referência de UsesHardwareGSorHS(D3D12XBOX_DESCRIPTOR_PIPELINE_STATE*), um método da API gráfica Direct3D 12 dos consoles XBOX Series. Reservado ou não utilizado no.

A definir

## Sintaxe

```cpp theme={null}
bool UsesHardwareGSorHS(  
         const D3D12XBOX_DESCRIPTOR_PIPELINE_STATE* pDescriptor  
)  
```

### Parâmetros

*pDescriptor*   \
Tipo: [D3D12XBOX\_DESCRIPTOR\_PIPELINE\_STATE\*](/pt-BR/reference/graphics/d3d12_x/structs/d3d12xbox_descriptor_pipeline_state)

A definir

### Valor retornado

Tipo: bool

A definir

## Requisitos

**Cabeçalho:** d3d12\_xs.h

**Biblioteca:** d3d12\_xs.lib

**Plataformas com suporte**: consoles XBOX Series

## Confira também

[ID3D12PipelineState](/pt-BR/reference/graphics/d3d12_x/interfaces/id3d12pipelinestate/id3d12pipelinestate)


## Related topics

- [Diretório de tópicos NDA: links ativos do Microsoft Learn](/pt-BR/nda/nda-topic-directory.md)
- [D3D12_CACHED_PIPELINE_STATE](/pt-BR/reference/graphics/d3d12/structs/d3d12_cached_pipeline_state_public.md)
- [ID3D12DescriptorHeap](/pt-BR/reference/graphics/d3d12/interfaces/id3d12descriptorheap/id3d12descriptorheap_public.md)
- [SetDescriptorHeaps](/pt-BR/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setdescriptorheaps_public.md)
- [D3D12_PIPELINE_STATE_STREAM_DESC](/pt-BR/reference/graphics/d3d12/structs/d3d12_pipeline_state_stream_desc_public.md)
