> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# UsesHardwareGSorHS()

> Referência de UsesHardwareGSorHS(), um método da API gráfica Direct3D 12 dos consoles XBOX Series. Reservado ou não utilizado no XBOX; consulte os comentários para obter detalhes.

A definir

## Sintaxe

```cpp theme={null}
bool UsesHardwareGSorHS(  
)  
```

### Parâmetros

### Valor retornado

Tipo: bool

A definir

## Requisitos

**Cabeçalho:** d3d12\_xs.h

**Biblioteca:** d3d12\_xs.lib

**Plataformas com suporte**: consoles XBOX Series

## Confira também

[ID3D12PipelineState](/pt-BR/reference/graphics/d3d12_x/interfaces/id3d12pipelinestate/id3d12pipelinestate)


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- [Search](/services/playfab/economy-monetization/economy-v2/catalog/search.md)
- [Overview of XBOX Series X|S audio hardware](/build/console-features/audio/overviews/scarlett-audio.md)
- [Easy Hardware Decompression](/build/console-features/storage/directstorage/directstorage-drop-in-decompression.md)
- [XBOX Manager: manage test accounts](/tools/tools-console/xbom/manager-tool-profiles.md)
