> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12PipelineState (consoles XBOX Series)

> ID3D12PipelineState (consoles XBOX Series) — Representa o estado de todos os sombreadores definidos no momento, bem como de determinados objetos de estado de função fixa.

Representa o estado de todos os sombreadores definidos no momento, bem como de determinados objetos de estado de função fixa.

## Sintaxe

```cpp theme={null}
class ID3D12PipelineState : public ID3D12Pageable  
```

## Métodos

| Método | Descrição |
| - | - |
| [GetDescriptorX](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12PipelineState/methods/id3d12pipelinestate_getdescriptorx_xs) | Obtém o descritor deste ID3D12PipelineState, para uso com ID3D12GraphicsCommandList::ExecuteIndirect. |
| [ID3D12PipelineState::GetInformationX](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12PipelineState/methods/id3d12pipelinestate_getinformationx_xs) | Retorna informações adicionais sobre os sombreadores. |
| [IsWave32](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12PipelineState/methods/id3d12pipelinestate_iswave32_xs) | A definir |
| [SetOptionX](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12PipelineState/methods/id3d12pipelinestate_setoptionx_xs) | Altera as configurações do sombreador. |
| [UsesHardwareGSorHS()](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12PipelineState/methods/id3d12pipelinestate_useshardwaregsorhs_2_xs) | A definir |
| [UsesHardwareGSorHS(D3D12XBOX\_DESCRIPTOR\_PIPELINE\_STATE\*)](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12PipelineState/methods/id3d12pipelinestate_useshardwaregsorhs_xs) | A definir |

## Requisitos

**Cabeçalho:** d3d12\_xs.h\
**Plataformas com suporte**: consoles XBOX Series

## Confira também

[d3d12\_xs](/pt-BR/reference/graphics/d3d12_xs/d3d12_xs_members)


## Related topics

- [D3D12_RAYTRACING_PIPELINE_CONFIG (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_raytracing_pipeline_config_public.md)
- [D3D12_RAYTRACING_PIPELINE_CONFIG1 (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_raytracing_pipeline_config1_public.md)
- [SetPipelineState](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_setpipelinestate_public.md)
- [CreateComputePipelineState](/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_createcomputepipelinestate_public.md)
- [CreateGraphicsPipelineState](/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_creategraphicspipelinestate_public.md)
