> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12GraphicsCommandList5 (consoles XBOX Series)

> Encapsula uma lista de comandos gráficos para renderização. Esta interface estende ID3D12GraphicsCommandList4.

Encapsula uma lista de comandos gráficos para renderização. Esta interface estende ID3D12GraphicsCommandList4.

## Sintaxe

```cpp theme={null}
class ID3D12GraphicsCommandList5 : public ID3D12GraphicsCommandList4  
```

## Métodos

| Método | Descrição |
| - | - |
| [RSSetShadingRateX](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12GraphicsCommandList5/methods/id3d12graphicscommandlist5_rssetshadingratex) | Um método de extensão que permite assumir controle total sobre o hardware de VRS. |

## Requisitos

**Cabeçalho:** d3d12\_xs.h\
**Plataformas compatíveis**: consoles XBOX Series

## Confira também

[d3d12\_xs](/pt-BR/reference/graphics/d3d12_xs/d3d12_xs_members)


## Related topics

- [ID3D12GraphicsCommandList7 (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist7/id3d12graphicscommandlist7_public.md)
- [D3D12_COMMAND_LIST_FLAGS (XBOX Series consoles)](/reference/graphics/d3d12/enums/d3d12_command_list_flags_public.md)
- [D3D12_DISPATCH_RAYS_DESC (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_dispatch_rays_desc_public.md)
- [D3D12_GLOBAL_BARRIER (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_global_barrier_public.md)
- [D3D12_BUFFER_BARRIER (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_buffer_barrier_public.md)
