> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# DriverHintX (consoles XBOX Series)

> Define uma dica de driver

Define uma dica de driver.

## Sintaxe

```cpp theme={null}
UINT64 DriverHintX(  
         UINT64 feature,  
         UINT64 value  
)  
```

### Parâmetros

*feature*   \_In\_\
Tipo: UINT64

Um recurso para o qual definir uma dica, como o rastreamento de estatísticas de memória, como uma combinação OR bit a bit de constantes de enumeração [D3D12\_FEATURE](https://learn.microsoft.com/en-us/windows/desktop/api/d3d12/ne-d3d12-d3d12_feature).

*value*   \_In\_\
Tipo: UINT64

O valor da dica para o recurso. 1 indica que o driver deve habilitar o recurso, e 0 indica que o driver não deve habilitar o recurso.

### Valor retornado

Tipo: UINT64

Um dos [Códigos de retorno do Direct3D 12](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/d3d12-graphics-reference-returnvalues).

## Requisitos

**Cabeçalho:** d3d12\_xs.h

**Biblioteca:** d3d12\_xs.lib\
**Plataformas compatíveis**: consoles XBOX Series

## Confira também

[ID3D12GraphicsCommandList](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12GraphicsCommandList/id3d12graphicscommandlist_xs)


## Related topics

- [CheckDriverMatchingIdentifier (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12device5/methods/id3d12device5_checkdrivermatchingidentifier_public.md)
- [D3D12_SHADER_CACHE_KIND_FLAGS (XBOX Series consoles)](/reference/graphics/d3d12/enums/d3d12_shader_cache_kind_flags_public.md)
- [ShaderCacheControl (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12device9/methods/id3d12device9_shadercachecontrol_public.md)
- [XNetworkingConnectivityHint](/reference/networking/xnetworking/structs/xnetworkingconnectivityhint.md)
- [D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS](/reference/graphics/d3d12/enums/d3d12_driver_matching_identifier_status_public.md)
