> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12XBOX_COMMAND_LIST_RESET_FLAGS (consoles XBOX Series)

> Sinalizadores para uso com a API ID3D12GraphicsCommandList6::ResetX.

Sinalizadores para uso com a API [ID3D12GraphicsCommandList6::ResetX](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12GraphicsCommandList6/id3d12graphicscommandlist6).

## Sintaxe

```cpp theme={null}
typedef enum D3D12XBOX_COMMAND_LIST_RESET_FLAGS  : UINT  
{  
    D3D12XBOX_COMMAND_LIST_RESET_FLAGS_NONE = 0,  
    D3D12XBOX_COMMAND_LIST_RESET_FLAGS_MINIMAL_STATE = 1,  
} D3D12XBOX_COMMAND_LIST_RESET_FLAGS  
```

## Constantes

| Constante | Descrição |
| - | - |
| D3D12XBOX\_COMMAND\_LIST\_RESET\_FLAGS\_NONE | Equivalente a uma redefinição comum. |
| D3D12XBOX\_COMMAND\_LIST\_RESET\_FLAGS\_MINIMAL\_STATE | Não grava o estado padrão na lista de comandos. |

## Comentários

Ao executar listas de comandos, a primeira lista de comandos da matriz **não** deve ter sido redefinida com o sinalizador D3D12XBOX\_COMMAND\_LIST\_RESET\_FLAGS\_MINIMAL\_STATE.

## Requisitos

**Cabeçalho:** d3d12\_xs.h
**Plataformas compatíveis**: consoles XBOX Series

## Confira também

[d3d12\_xs](/pt-BR/reference/graphics/d3d12_xs/d3d12_xs_members)


## Related topics

- [D3D12_COMMAND_LIST_FLAGS (XBOX Series consoles)](/reference/graphics/d3d12/enums/d3d12_command_list_flags_public.md)
- [D3D12_COMMAND_LIST_FLAGS (consolas XBOX Series)](/es/reference/graphics/d3d12/enums/d3d12_command_list_flags_public.md)
- [D3D12_COMMAND_LIST_FLAGS (XBOX Series 콘솔)](/ko/reference/graphics/d3d12/enums/d3d12_command_list_flags_public.md)
- [D3D12_COMMAND_LIST_FLAGS (XBOX Series 本体)](/ja-jp/reference/graphics/d3d12/enums/d3d12_command_list_flags_public.md)
- [ID3D12GraphicsCommandList7 (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist7/id3d12graphicscommandlist7_public.md)
