> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12XboxInitializeDefaultTessellationParameters

> Inicializa uma estrutura D3D12XBOX_TESSELLATION_PARAMETERS_DESC com os limites padrão.

Inicializa uma estrutura **D3D12XBOX\_TESSELLATION\_PARAMETERS\_DESC** com os limites padrão.

## Sintaxe

```cpp theme={null}
void D3D12XboxInitializeDefaultTessellationParameters(  
         D3D12XBOX_TESSELLATION_PARAMETERS_DESC* pDesc  
)  
```

### Parâmetros

*pDesc*   \
Tipo: [D3D12XBOX\_TESSELLATION\_PARAMETERS\_DESC\*](/pt-BR/reference/graphics/d3d12_x/structs/d3d12xbox_tessellation_parameters_desc)

O endereço da estrutura a ser inicializada.

### Valor retornado

Tipo: void

## Comentários

Essa função auxiliar inicializa a estrutura D3D12XBOX\_TESSELLATION\_PARAMETERS\_DESC pDesc com os limites padrão.

```cpp theme={null}
D3DINLINE void D3D12XboxInitializeDefaultTesselationParameters(D3D12XBOX_TESSELLATION_PARAMETERS_DESC* pDesc)
{
    pDesc->PatchesPerThreadgroup = D3D12XBOX_TESSELLATION_PARAMETERS_PATCHES_PER_THREADGROUP_DEFAULT;
    pDesc->TessellationFactorThreshold = D3D12XBOX_TESSELLATION_PARAMETERS_TESSELLATION_FACTOR_THRESHOLD_DEFAULT;
    pDesc->DsWaveThreshold = D3D12XBOX_TESSELLATION_PARAMETERS_DS_WAVE_THRESHOLD_DEFAULT;
}  
```

## Requisitos

**Cabeçalho:** d3d12\_x.h

**Biblioteca:** use d3d12\_x.h (função embutida)

**Plataformas com suporte:** família XBOX One

## Confira também

[d3d12\_x](/pt-BR/reference/graphics/d3d12_x/d3d12_x_members)\
[D3D12XboxInitializeDefaultGraphicsShaderLimits](/pt-BR/reference/graphics/d3d12_x/functions/d3d12xboxinitializedefaultgraphicsshaderlimits)


## Related topics

- [Diretório de tópicos NDA: links ativos do Microsoft Learn](/pt-BR/nda/nda-topic-directory.md)
- [InitializeMetaCommand (consoles XBOX Series)](/pt-BR/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_initializemetacommand_public.md)
- [D3D12_ROOT_PARAMETER](/pt-BR/reference/graphics/d3d12/structs/d3d12_root_parameter_public.md)
- [D3D12_WRITEBUFFERIMMEDIATE_PARAMETER](/pt-BR/reference/graphics/d3d12/structs/d3d12_writebufferimmediate_parameter_public.md)
- [D3D12_ROOT_PARAMETER_TYPE](/pt-BR/reference/graphics/d3d12/enums/d3d12_root_parameter_type_public.md)
