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> Use this file to discover all available pages before exploring further.

# D3D12XBOX_WRITE_VALUE_BOP_FLAGS (família XBOX One)

> Sinalizadores para controlar métodos como ID3D12GraphicsCommandList::Write64BitValueBottomOfPipeX.

Sinalizadores para controlar os write-backs de carimbo de data/hora da GPU no final do pipeline.

## Sintaxe

```cpp theme={null}
typedef enum D3D12XBOX_WRITE_VALUE_BOP_FLAGS  : UINT  
{  
    D3D12XBOX_WRITE_VALUE_BOP_FLAG_NONE = 0x0,  
    D3D12XBOX_WRITE_VALUE_BOP_FLAG_GPU_TIMESTAMP = 0x1,  
    D3D12XBOX_WRITE_VALUE_BOP_FLAG_SYSTEM_TIMESTAMP = 0x2,  
} D3D12XBOX_WRITE_VALUE_BOP_FLAGS  
```

## Constantes

| Constante | Descrição |
| - | - |
| D3D12XBOX\_WRITE\_VALUE\_BOP\_FLAG\_NONE | Nenhum sinalizador. |
| D3D12XBOX\_WRITE\_VALUE\_BOP\_FLAG\_GPU\_TIMESTAMP | Solicita write-backs de carimbo de data/hora da GPU de 64 bits. Este valor só é válido quando passado para [ID3D12GraphicsCommandList::Write64BitValueBottomOfPipeX](/pt-BR/reference/graphics/d3d12_x/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_write64bitvaluebottomofpipex) e [ID3D12XboxDmaCommandList::Write64BitValueBottomOfPipeX](/pt-BR/reference/graphics/d3d12_x/interfaces/id3d12xboxdmacommandlist/methods/id3d12xboxdmacommandlist_write64bitvaluebottomofpipex). |
| D3D12XBOX\_WRITE\_VALUE\_BOP\_FLAG\_SYSTEM\_TIMESTAMP | Solicita write-backs de carimbo de data/hora do sistema de 64 bits. Este valor só é válido quando passado para [ID3D12GraphicsCommandList::Write64BitValueBottomOfPipeX](/pt-BR/reference/graphics/d3d12_x/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_write64bitvaluebottomofpipex) e [ID3D12XboxDmaCommandList::Write64BitValueBottomOfPipeX](/pt-BR/reference/graphics/d3d12_x/interfaces/id3d12xboxdmacommandlist/methods/id3d12xboxdmacommandlist_write64bitvaluebottomofpipex). |

## Comentários

As funções a seguir usam esta enumeração:

* [Write32BitValueBottomOfPipeX](/pt-BR/reference/graphics/d3d12_x/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_write32bitvaluebottomofpipex)
* [ID3D12GraphicsCommandList::Write64BitValueBottomOfPipeX](/pt-BR/reference/graphics/d3d12_x/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_write64bitvaluebottomofpipex)
* [ID3D12XboxDmaCommandList::Write64BitValueBottomOfPipeX](/pt-BR/reference/graphics/d3d12_x/interfaces/id3d12xboxdmacommandlist/methods/id3d12xboxdmacommandlist_write64bitvaluebottomofpipex)

## Requisitos

**Cabeçalho:** d3d12\_x.h

**Plataformas com suporte:** família XBOX One

## Confira também

[d3d12\_x](/pt-BR/reference/graphics/d3d12_x/d3d12_x_members)


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