> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE

> Representa um intervalo de endereços virtuais de GPU e um stride.

Representa um intervalo de endereços virtuais de GPU e um stride.

## Sintaxe

```cpp theme={null}
typedef struct D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE
{
    D3D12_GPU_VIRTUAL_ADDRESS StartAddress;
    UINT64 SizeInBytes;
    UINT64 StrideInBytes;
} D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE
```

### Membros

*StartAddress*\
Tipo: D3D12\_GPU\_VIRTUAL\_ADDRESS

O início do intervalo de endereços virtuais.

*SizeInBytes*\
Tipo: UINT64

O tamanho do intervalo de endereços virtuais, em bytes.

*StrideInBytes*\
Tipo: UINT64

Define o stride de indexação de registros dentro do intervalo de memória.

## Requisitos

**Cabeçalho:** d3d12\_xs.h ou d3d12\_x.h\
**Biblioteca:** d3d12\_xs.lib ou d3d12\_x.lib\
**Plataformas com suporte**: consoles XBOX Series e família XBOX One


## Related topics

- [D3D12_DISPATCH_RAYS_DESC (consoles XBOX Series)](/pt-BR/reference/graphics/d3d12/structs/d3d12_dispatch_rays_desc_public.md)
- [D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE](/pt-BR/reference/graphics/d3d12/structs/d3d12_gpu_virtual_address_and_stride_public.md)
- [D3D12_GPU_VIRTUAL_ADDRESS_RANGE](/pt-BR/reference/graphics/d3d12/structs/d3d12_gpu_virtual_address_range_public.md)
- [D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT](/pt-BR/reference/graphics/d3d12/structs/d3d12_feature_data_gpu_virtual_address_support_public.md)
- [D3D12_VERTEX_BUFFER_VIEW](/pt-BR/reference/graphics/d3d12/structs/d3d12_vertex_buffer_view_public.md)
