> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_FEATURE_DATA_SHADER_CACHE

> Descreve o nível de cache de sombreador com suporte no driver gráfico atual. (D3D12_FEATURE_DATA_SHADER_CACHE)

Descreve o nível de cache de sombreador com suporte no driver gráfico atual.

## Sintaxe

```cpp theme={null}
typedef struct D3D12_FEATURE_DATA_SHADER_CACHE
{
    D3D12_SHADER_CACHE_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_SHADER_CACHE
```

### Membros

*SupportFlags*\
Tipo: D3D12\_SHADER\_CACHE\_SUPPORT\_FLAGS

[SAL](https://learn.microsoft.com/en-us/visualstudio/code-quality/annotating-structs-and-classes): <code>*Out*</code>

Indica o nível de cache com suporte.

## Comentários

Use essa estrutura com [CheckFeatureSupport](/pt-BR/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_checkfeaturesupport_public) para determinar o nível de suporte oferecido para os recursos opcionais de cache de sombreador.

Consulte a constante de enumeração D3D12\_FEATURE\_SHADER\_CACHE na enumeração [D3D12\_FEATURE](/pt-BR/reference/graphics/d3d12/enums/d3d12_feature_public).

## Requisitos

**Cabeçalho:** d3d12\_xs.h ou d3d12\_x.h\
**Biblioteca:** d3d12\_xs.lib ou d3d12\_x.lib\
**Plataformas com suporte**: consoles XBOX Series e família XBOX One

## Confira também

[Estruturas principais](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-structures)

[D3D12\_FEATURE](/pt-BR/reference/graphics/d3d12/enums/d3d12_feature_public)


## Related topics

- [CreatePipelineLibrary](/pt-BR/reference/graphics/d3d12/interfaces/id3d12device1/methods/id3d12device1_createpipelinelibrary_public.md)
- [D3D12_FEATURE](/pt-BR/reference/graphics/d3d12/enums/d3d12_feature_public.md)
- [D3D12_SHADER_CACHE_SUPPORT_FLAGS](/pt-BR/reference/graphics/d3d12/enums/d3d12_shader_cache_support_flags_public.md)
- [D3D12_SHADER_CACHE_FLAGS](/pt-BR/reference/graphics/d3d12/enums/d3d12_shader_cache_flags_public.md)
- [D3D12_SHADER_CACHE_MODE](/pt-BR/reference/graphics/d3d12/enums/d3d12_shader_cache_mode_public.md)
