> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetPipelineState

> Define todos os sombreadores e programas e a maior parte do estado de função fixa do pipeline da unidade de processamento gráfico (GPU).

Define todos os sombreadores e programas e a maior parte do estado de função fixa do pipeline da unidade de processamento gráfico (GPU).

## Sintaxe

```cpp theme={null}
void SetPipelineState(
    ID3D12PipelineState  pPipelineState
)
```

### Parâmetros

*pPipelineState \[in]*\
Tipo: ID3D12PipelineState \*

Ponteiro para o [ID3D12PipelineState](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12PipelineState/id3d12pipelinestate_xs) que contém os dados de estado do pipeline.

### Valor retornado

Tipo: void

Nenhum.

## Requisitos

**Cabeçalho:** d3d12\_xs.h ou d3d12\_x.h\
**Biblioteca:** d3d12\_xs.lib ou d3d12\_x.lib\
**Plataformas com suporte**: consoles XBOX Series e família XBOX One

## Confira também

[ID3D12GraphicsCommandList](/pt-BR/reference/graphics/d3d12_xs/interfaces/ID3D12GraphicsCommandList/id3d12graphicscommandlist_xs)


## Related topics

- [SetPipelineState1 (consoles XBOX Series)](/pt-BR/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist4/methods/id3d12graphicscommandlist4_setpipelinestate1_public.md)
- [SetPipelineStackSize (consoles XBOX Series)](/pt-BR/reference/graphics/d3d12/interfaces/id3d12stateobjectproperties/methods/id3d12stateobjectproperties_setpipelinestacksize_public.md)
- [CreateComputePipelineState](/pt-BR/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_createcomputepipelinestate_public.md)
- [CreateGraphicsPipelineState](/pt-BR/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_creategraphicspipelinestate_public.md)
- [LoadPipeline](/pt-BR/reference/graphics/d3d12/interfaces/id3d12pipelinelibrary1/methods/id3d12pipelinelibrary1_loadpipeline_public.md)
