> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Unreal Engine overview

> Build XBOX and Windows titles in Unreal Engine using the XBOX plug-in granted through ID@XBOX that talks to the GDK from inside the Unreal editor.

This path is for teams building their game in **Unreal Engine**. You'll install a special XBOX plug-in for Unreal that talks to the GDK for you — most of your day-to-day work stays in the Unreal editor.

<Tip>
  **Is this the right path for you?** Pick this if your game is (or will be) an Unreal project. If you're using a different engine, see [Unity](/paths/unity/overview) or [community engines](/paths/community-engines/overview). If you're not using an engine at all, pick a device path like [XBOX Series X|S](/paths/series-xs/overview).
</Tip>

## Before you start

Make sure the following are in place. If anything is missing, go back to the [Home](/) guided path.

* **ID\@XBOX onboarding complete** — NDA signed, concept approved, Partner Center registered. See [ID@XBOX onboarding](/home/onboarding).
* **Dev PC ready** — Visual Studio, Windows SDK, and the GDK installed. See [Setup & install](/home/setup-install/get-started).
* **A working Unreal project** locally (any recent UE 5.x version).
* **XBOX GDK plug-in for Unreal** available in your Epic account (granted via ID\@XBOX). See [Unreal setup](/build/gdk-and-engines/unreal/unreal).
* **Partner Center product** — with the appropriate device rows checked (Retail / Desktop / handheld).

## Build & develop

<CardGroup cols={2}>
  <Card title="Unreal on PC" icon="gamepad" href="/build/gdk-and-engines/unreal/unreal">
    Setup guide.
  </Card>

  <Card title="GDK & Engines" icon="cubes" href="/build/gdk-and-engines/gdk-and-engines">
    Integration overview.
  </Card>

  <Card title="Packaging" icon="box" href="/build/core-features/common/packaging/overviews/packaging">
    Package for XBOX + PC.
  </Card>

  <Card title="Platform features" icon="puzzle-piece" href="/build/core-features/common/game-config/MicrosoftGameConfig-Overview">
    Achievements, presence, input.
  </Card>

  <Card title="Console features" icon="gauge" href="/build/console-features/index">
    Quick Resume, DirectStorage, Smart Delivery.
  </Card>

  <Card title="Cross-device / cross-gen" icon="right-left" href="/build/gdk-and-engines/overview">
    Console + PC + generation parity.
  </Card>
</CardGroup>

## Add services

<CardGroup cols={2}>
  <Card title="XBOX Services" icon="server" href="/services/xbox-services/index">
    Identity, presence, social.
  </Card>

  <Card title="PlayFab" icon="database" href="/services/playfab/get-started/what-is-playfab">
    LiveOps, economy, multiplayer.
  </Card>
</CardGroup>

## Publish

<CardGroup cols={2}>
  <Card title="Overview" icon="compass" href="/publishing/game-publishing/overview">
    Publishing basics.
  </Card>

  <Card title="XBOX Requirements" icon="clipboard-check" href="/publishing/certification/xbox-requirements">
    XR compliance.
  </Card>

  <Card title="Certification" icon="shield-check" href="/publishing/certification/overview">
    Cert process.
  </Card>

  <Card title="Store listing" icon="store" href="/publishing/game-publishing/overview">
    Product page.
  </Card>

  <Card title="Pricing" icon="tag" href="/publishing/game-publishing/concepts/availability/sale-pricing">
    Pricing.
  </Card>

  <Card title="Ratings" icon="star" href="/publishing/game-publishing/concepts/age-ratings">
    Age ratings.
  </Card>
</CardGroup>

## Optimize & reference

<CardGroup cols={2}>
  <Card title="Optimize" icon="gauge-high" href="/tools/index">
    Profilers, diagnostics, and performance tools.
  </Card>

  <Card title="API References" icon="brackets-curly" href="/reference/system/gc-reference-system-toc">
    Gaming Runtime, XBOX Services, and platform APIs.
  </Card>
</CardGroup>

## Related API documentation

* [XGameRuntime features reference](/reference/system/xgameruntimefeature/xgameruntimefeature_members) — GDK surface Unreal plugins wrap
* [XSAPI overview](/reference/live/xsapi-c/atoc-xsapi-c) — XBOX Services APIs used from Unreal
* [PlayFab overview](/services/playfab/get-started/what-is-playfab) — PlayFab REST + Unreal SDK surface


## Related topics

- [PlayFab for Unreal Engine Overview](/services/playfab/sdks/unified-unreal/overview.md)
- [Use the GDK with Unreal Engine](/build/gdk-and-engines/unreal/unreal.md)
- [Godot & Community Engines overview](/paths/community-engines/overview.md)
- [Use the GDK with Unity, Unreal, and other engines](/build/gdk-and-engines/gdk-and-engines.md)
- [PlayFab Unreal GSDK Plugin Overview](/services/playfab/multiplayer/servers/server-sdks/unreal-gsdk/index.md)
