> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabPlayer.IsLocal

> Unity PlayFab Party SDK에서 로컬 플레이어와 원격 멀티플레이어 피어를 구분하기 위해 사용되는 PlayFabPlayer.IsLocal 부울 속성에 대한 참조입니다.

# IsLocal

이 플레이어가 로컬 플레이어인 경우 true를 반환하고, 원격 플레이어인 경우 false를 반환합니다.

```csharp theme={null}
public bool PlayFabPlayer.IsLocal { get; }
```

## 속성 값

IsLocal

[bool]()


## Related topics

- [PlayFabPlayer 클래스](/ko/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/index.md)
- [PlayFabPlayer.VoiceLevel](/ko/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunityvoicelevel.md)
- [PlayFabPlayer.EntityKey](/ko/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunityentitykey.md)
- [PlayFabPlayer.ChatState](/ko/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunitychatstate.md)
- [bool PlayFabPlayer.IsMuted](/ko/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabplayer/properties/playfabunityismuted.md)
