> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# OnChatMessageReceived

> Party Unity SDK의 PlayFabMultiplayerManager에 있는 OnChatMessageReceived 이벤트에 대한 참조로, 로컬 플레이어가 채팅 메시지를 수신할 때 발생합니다.

채팅 메시지를 수신할 때 발생합니다.

## 인수

### sender (object)

이벤트를 발생시킨 클래스입니다.

### from (PlayFabPlayer)

메시지를 보낸 플레이어입니다.

### message (string)

메시지의 내용입니다.

### type (ChatMessageType)

메시지의 유형을 지정하는 매개 변수입니다.


## Related topics

- [PlayFabMultiplayerManager 클래스](/ko/services/playfab/multiplayer/networking/unity-party-api-reference/classes/playfabmultiplayermanager/index.md)
- [Party Unity plugin quickstart](/ko/services/playfab/multiplayer/networking/party-unity-plugin-quickstart.md)
- [game_chat_text_chat_received_state_change](/ko/reference/chat/gamechat2/structs/game_chat_text_chat_received_state_change.md)
- [game_chat_transcribed_chat_received_state_change](/ko/reference/chat/gamechat2/structs/game_chat_transcribed_chat_received_state_change.md)
- [PartyChatTextReceivedOptions](/ko/services/playfab/multiplayer/networking/reference/enums/partychattextreceivedoptions.md)
