> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyLocalUserRemovedStateChange

> *LocalUserRemoved* 유형의 상태 변경에 관한 정보입니다.

*LocalUserRemoved* 유형의 상태 변경에 관한 정보입니다.

## Syntax

```cpp theme={null}
struct PartyLocalUserRemovedStateChange : PartyStateChange {  
    PartyNetwork* network;  
    PartyLocalUser* localUser;  
    PartyLocalUserRemovedReason removedReason;  
}  
```

### Members

**`network`**   [PartyNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork)\*

로컬 사용자가 제거된 네트워크입니다.

**`localUser`**   [PartyLocalUser](/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/partylocaluser)\*

이 상태 변경과 연관된 호출에 제공된 로컬 사용자입니다.

**`removedReason`**   [PartyLocalUserRemovedReason](/services/playfab/multiplayer/networking/reference/enums/partylocaluserremovedreason)

사용자가 네트워크에서 제거된 이유입니다.

## Remarks

이 사용자에 의존하는 모든 PartyEndpoint는 이 상태 변경이 생성되기 전에 파기됩니다. 이 사용자에 의존하는 모든 PartyChatControl은 이 상태 변경이 생성되기 전에 네트워크를 떠납니다.

## Requirements

**Header:** Party.h

## 함께 보기

[Party members](/services/playfab/multiplayer/networking/reference/party_members)\
[PartyNetwork::RemoveLocalUser](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_removelocaluser)\
[PartyManager::DestroyLocalUser](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_destroylocaluser)


## Related topics

- [PartyManager::DestroyLocalUser](/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_destroylocaluser.md)
- [PartyNetwork::GetLocalUsers](/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getlocalusers.md)
- [PartyNetwork::AuthenticateLocalUser](/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_authenticatelocaluser.md)
- [PartyRemoveLocalUserCompletedStateChange](/ko/services/playfab/multiplayer/networking/reference/structs/partyremovelocalusercompletedstatechange.md)
- [PartyNetwork::LeaveNetwork](/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_leavenetwork.md)
