> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyInvitationCreatedStateChange

> *InvitationCreated* 유형의 상태 변경에 관한 정보입니다.

*InvitationCreated* 유형의 상태 변경에 관한 정보입니다.

## Syntax

```cpp theme={null}
struct PartyInvitationCreatedStateChange : PartyStateChange {  
    PartyNetwork* network;  
    PartyInvitation* invitation;  
}  
```

### Members

**`network`**   [PartyNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork)\*

생성된 초대의 네트워크입니다.

**`invitation`**   [PartyInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation)\*

생성된 초대입니다.

이 상태 변경을 받으면 [PartyNetwork::GetInvitations()](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getinvitations)를 통해 초대 개체를 쿼리할 수 있습니다.

## Requirements

**Header:** Party.h

## 함께 보기

[Party members](/services/playfab/multiplayer/networking/reference/party_members)


## Related topics

- [PartyNetwork::CreateInvitation](/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md)
- [PartyNetwork::GetInvitations](/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getinvitations.md)
- [PlayFab Party invitations and the security model](/ko/services/playfab/multiplayer/networking/concepts-invitations-security-model.md)
- [Party C/C++ API 개요](/ko/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](/ko/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
