> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyInvitationConfiguration

> 초대 구성 데이터입니다.

초대 구성 데이터입니다.

## Syntax

```cpp theme={null}
struct PartyInvitationConfiguration {  
    PartyString identifier;  
    PartyInvitationRevocability revocability;  
    uint32_t entityIdCount;  
    const PartyString* entityIds;  
}  
```

### Members

**`identifier`**   [PartyString](/services/playfab/multiplayer/networking/reference/typedefs)\
*nullptr일 수 있음*

초대의 식별자입니다.

이 값은 [PartyManager::CreateNewNetwork()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork) 또는 [PartyNetwork::CreateInvitation()](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation)의 입력으로 사용될 때만 nullptr일 수 있습니다. <br /><br /> 이 문자열의 길이는 `c_maxInvitationIdentifierStringLength` 이하여야 합니다.

**`revocability`**   [PartyInvitationRevocability](/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability)

초대의 취소 가능성입니다.

**`entityIdCount`**   uint32\_t

초대가 네트워크로 인증하도록 허용하는 PlayFab 엔터티 ID의 수입니다.

이 값이 0이면 모든 사용자가 초대의 식별자를 사용하여 인증할 수 있습니다. <br /><br /> 이 값은 `c_maxInvitationEntityIdCount` 이하여야 합니다.

**`entityIds`**   const [PartyString](/services/playfab/multiplayer/networking/reference/typedefs)\*\
*크기 `entityIdCount`의 배열*

초대가 네트워크로 인증하도록 허용하는 PlayFab 엔터티 ID의 목록입니다.

이 목록이 비어 있으면 모든 사용자가 초대의 식별자를 사용하여 인증할 수 있습니다.

## Requirements

**Header:** Party.h

## 함께 보기

[Party members](/services/playfab/multiplayer/networking/reference/party_members)\
[PartyInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation)\
[PartyInvitationRevocability](/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability)\
[PartyManager::CreateNewNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork)\
[PartyNetwork::CreateInvitation](/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation)\
[PartyInvitation::GetInvitationConfiguration](/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getinvitationconfiguration)


## Related topics

- [PartyInvitation::GetInvitationConfiguration](/ko/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getinvitationconfiguration.md)
- [PartyInvitation](/ko/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)
- [PlayFab Party invitations and the security model](/ko/services/playfab/multiplayer/networking/concepts-invitations-security-model.md)
- [PartyManager::CreateNewNetwork](/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork.md)
- [PFMultiplayerServerPartyNetworkConfiguration](/ko/services/playfab/api-references/c/pfmultiplayerservertypes/structs/pfmultiplayerserverpartynetworkconfiguration.md)
