> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyConfigureAudioManipulationVoiceStreamCompletedStateChange

> 상태 변경의 *ConfigureAudioManipulationVoiceStreamCompleted* 유형에 특정한 정보입니다.

상태 변경의 *ConfigureAudioManipulationVoiceStreamCompleted* 유형에 특정한 정보입니다.

## Syntax

```cpp theme={null}
struct PartyConfigureAudioManipulationVoiceStreamCompletedStateChange : PartyStateChange {  
    PartyStateChangeResult result;  
    PartyError errorDetail;  
    PartyChatControl* chatControl;  
    PartyAudioManipulationSourceStreamConfiguration* configuration;  
    void* asyncIdentifier;  
}  
```

### Members

**`result`**   [PartyStateChangeResult](/services/playfab/multiplayer/networking/reference/enums/partystatechangeresult)

작업이 성공했는지 또는 실패한 이유를 나타냅니다.

성공 시, [PartyChatControl::GetAudioManipulationVoiceStream()](/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getaudiomanipulationvoicestream)에서 제공하는 소스 스트림이 업데이트됩니다.

**`errorDetail`**   PartyError

잠재적인 오류 조건에 대한 추가 문제 해결 정보를 제공하는 진단 값입니다.

이 오류 세부 정보의 사람이 읽을 수 있는 형식은 [PartyManager::GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage)를 통해 검색할 수 있습니다.

**`chatControl`**   [PartyChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/partychatcontrol)\*

이 상태 변경과 연결된 호출에 사용된 채팅 컨트롤입니다.

**`configuration`**   [PartyAudioManipulationSourceStreamConfiguration](/services/playfab/multiplayer/networking/reference/structs/partyaudiomanipulationsourcestreamconfiguration)\*

이 상태 변경과 연결된 호출에 제공된 구성입니다.

**`asyncIdentifier`**   void\*

이 상태 변경과 연결된 호출에 제공된 비동기 식별자입니다.

## Requirements

**Header:** Party.h

## See also

[Party members](/services/playfab/multiplayer/networking/reference/party_members)\
[PartyChatControl::ConfigureAudioManipulationVoiceStream](/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_configureaudiomanipulationvoicestream)


## Related topics

- [PartyChatControl::ConfigureAudioManipulationVoiceStream](/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_configureaudiomanipulationvoicestream.md)
- [Party C/C++ API 개요](/ko/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](/ko/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PartyConfigureAudioManipulationCaptureStreamCompletedStateChange](/ko/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationcapturestreamcompletedstatechange.md)
- [PartyConfigureAudioManipulationRenderStreamCompletedStateChange](/ko/services/playfab/multiplayer/networking/reference/structs/partyconfigureaudiomanipulationrenderstreamcompletedstatechange.md)
