> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyChatControlCreatedStateChange

> 상태 변경의 *ChatControlCreated* 유형에 특정한 정보입니다.

상태 변경의 *ChatControlCreated* 유형에 특정한 정보입니다.

## Syntax

```cpp theme={null}
struct PartyChatControlCreatedStateChange : PartyStateChange {  
    PartyChatControl* chatControl;  
}  
```

### Members

**`chatControl`**   [PartyChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/partychatcontrol)\*

생성된 채팅 컨트롤입니다.

## Requirements

**Header:** Party.h

## See also

[Party members](/services/playfab/multiplayer/networking/reference/party_members)\
[PartyLocalDevice::CreateChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol)


## Related topics

- [PartyLocalDevice::CreateChatControl](/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md)
- [Party C/C++ API 개요](/ko/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](/ko/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PartyChatControlDestroyedStateChange](/ko/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange.md)
- [PartyDestroyChatControlCompletedStateChange](/ko/services/playfab/multiplayer/networking/reference/structs/partydestroychatcontrolcompletedstatechange.md)
