> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyManager::GetLocalUsers

> CreateLocalUser() 또는 CreateLocalUserWithEntityType()로 만들어진 모든 로컬 사용자를 포함하는 배열을 가져옵니다.

[CreateLocalUser()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluser) 또는 [CreateLocalUserWithEntityType()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluserwithentitytype)로 만들어진 모든 로컬 사용자를 포함하는 배열을 가져옵니다.

## Syntax

```cpp theme={null}
PartyError GetLocalUsers(  
    uint32_t* userCount,  
    PartyLocalUserArray* localUsers  
)  
```

### Parameters

**`userCount`**   uint32\_t\*\
*출력*

`localUsers`에 제공된 출력 로컬 사용자 수입니다.

**`localUsers`**   [PartyLocalUserArray\*](/services/playfab/multiplayer/networking/reference/typedefs)\
*크기가 `*userCount`인 라이브러리에서 할당된 출력 배열*

로컬 사용자를 포함하는 라이브러리에서 할당된 출력 배열입니다.

### Return value

PartyError

호출이 성공한 경우 `c_partyErrorSuccess`, 그렇지 않으면 오류 코드입니다. 오류 코드의 사람이 읽을 수 있는 형식은 [GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage)를 통해 검색할 수 있습니다.

## Remarks

[PartyDestroyLocalUserCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partydestroylocalusercompletedstatechange)가 [PartyManager::StartProcessingStateChanges()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges)를 통해 제공되면 로컬 사용자는 이 메서드가 반환한 배열에 더 이상 존재하지 않습니다. <br /><br /> 반환된 배열의 메모리는 타이틀이 PartyManager::StartProcessingStateChanges()를 호출하거나 CreateLocalUser() 또는 CreateLocalUserWithEntityType()이 성공을 반환할 때마다 무효화됩니다.

## Requirements

**Header:** Party.h

## See also

[PartyManager](/services/playfab/multiplayer/networking/reference/classes/PartyManager/partymanager)\
[PartyManager::CreateLocalUser](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluser)\
[PartyManager::CreateLocalUserWithEntityType](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluserwithentitytype)\
[PartyManager::DestroyLocalUser](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_destroylocaluser)\
[PartyDestroyLocalUserCompletedStateChange](/services/playfab/multiplayer/networking/reference/structs/partydestroylocalusercompletedstatechange)


## Related topics

- [PartyManager::DestroyLocalUser](/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_destroylocaluser.md)
- [PartyManager::CreateLocalUser](/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluser.md)
- [PartyLocalUser](/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/partylocaluser.md)
- [PartyManager::CreateLocalUserWithEntityType](/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createlocaluserwithentitytype.md)
- [PartyNetwork::GetLocalUsers](/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getlocalusers.md)
