> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyLocalChatControl::GetAvailableTextToSpeechProfiles

> 이 채팅 컨트롤에 대한 텍스트-음성 변환 프로필을 가져옵니다.

이 채팅 컨트롤에 대한 텍스트-음성 변환 프로필을 가져옵니다.

## Syntax

```cpp theme={null}
PartyError GetAvailableTextToSpeechProfiles(  
    uint32_t* profileCount,  
    PartyTextToSpeechProfileArray* profiles  
)  
```

### Parameters

**`profileCount`**   uint32\_t\*\
*output*

사용 가능한 프로필의 출력 개수입니다.

**`profiles`**   [PartyTextToSpeechProfileArray\*](/services/playfab/multiplayer/networking/reference/typedefs)\
*library-allocated output array of size `*profileCount`*

사용 가능한 프로필을 포함하는 라이브러리 할당 출력 배열입니다.

### Return value

PartyError

호출이 성공하면 `c_partyErrorSuccess`이며, 그렇지 않으면 오류 코드입니다. 오류 코드의 사람이 읽을 수 있는 형태는 [PartyManager::GetErrorMessage()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage)를 통해 가져올 수 있습니다.

## Remarks

이 메서드는 마지막으로 성공한 [PopulateAvailableTextToSpeechProfiles()](/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_populateavailabletexttospeechprofiles) 작업에서 캐시된 결과를 동기적으로 반환합니다. <br /><br /> 반환된 배열은 [PartyManager::StartProcessingStateChanges()](/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges)에 대한 다음 호출까지만 유효합니다.

## Requirements

**Header:** Party.h

## See also

[PartyLocalChatControl](/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol)\
[PartyLocalChatControl::PopulateAvailableTextToSpeechProfiles](/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_populateavailabletexttospeechprofiles)


## Related topics

- [PartyLocalChatControl::PopulateAvailableTextToSpeechProfiles](/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_populateavailabletexttospeechprofiles.md)
- [PartyTextToSpeechProfile](/ko/services/playfab/multiplayer/networking/reference/classes/PartyTextToSpeechProfile/partytexttospeechprofile.md)
- [PartyPopulateAvailableTextToSpeechProfilesCompletedStateChange](/ko/services/playfab/multiplayer/networking/reference/structs/partypopulateavailabletexttospeechprofilescompletedstatechange.md)
- [PlayFab Party text-to-speech and text input UX Guidelines](/ko/services/playfab/community/voice-communications/party-text-to-speech-ux-guidelines.md)
- [PartyLocalChatControl::GetTextToSpeechProfile](/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_gettexttospeechprofile.md)
