> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyEndpoint

> 네트워크의 엔드포인트를 나타냅니다.

네트워크의 엔드포인트를 나타냅니다.

## Syntax

```cpp theme={null}
class PartyEndpoint  
```

## Public Methods

| Name                                                                                                                                      | Description                                                                                                                                |
| ----------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
| [GetLocal](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getlocal)                       | 이 엔드포인트의 [PartyLocalEndpoint](/services/playfab/multiplayer/networking/reference/classes/PartyLocalEndpoint/partylocalendpoint) 버전을 가져옵니다. |
| [GetEntityId](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getentityid)                 | 이 엔드포인트와 연결된 사용자의 PlayFab Entity ID를 가져옵니다.                                                                                                |
| [GetEntityType](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getentitytype)             | 이 엔드포인트와 연결된 사용자의 PlayFab 엔터티 유형을 가져옵니다.                                                                                                   |
| [GetNetwork](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getnetwork)                   | 이 엔드포인트와 연결된 네트워크를 가져옵니다.                                                                                                                  |
| [GetDevice](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getdevice)                     | 이 엔드포인트와 연결된 디바이스를 가져옵니다.                                                                                                                  |
| [GetUniqueIdentifier](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getuniqueidentifier) | 이 엔드포인트의 네트워크 고유 식별자를 가져옵니다.                                                                                                               |
| [GetSharedProperty](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getsharedproperty)     | 공유 속성의 값을 가져옵니다.                                                                                                                           |
| [GetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getcustomcontext)       | 이 엔드포인트 개체와 이전에 연결된 앱의 사설, 사용자 지정 포인터 크기 컨텍스트 값을 가져옵니다.                                                                                    |
| [SetCustomContext](/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_setcustomcontext)       | 이 엔드포인트 개체에 선택적 사용자 지정 포인터 크기 컨텍스트 값을 구성합니다.                                                                                               |

## Requirements

**Header:** Party.h

## See also

[Party members](/services/playfab/multiplayer/networking/reference/party_members)\
[PartyLocalEndpoint](/services/playfab/multiplayer/networking/reference/classes/PartyLocalEndpoint/partylocalendpoint)


## Related topics

- [PartyEndpoint::GetLocal](/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getlocal.md)
- [PartyEndpoint::GetDevice](/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getdevice.md)
- [PartyEndpoint::GetNetwork](/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getnetwork.md)
- [PartyEndpoint::GetCustomContext](/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getcustomcontext.md)
- [PartyEndpoint::GetEntityId](/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getentityid.md)
