> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PlayFabMultiplayer.OnLobbyInviteReceived

> PlayFabMultiplayer.OnLobbyInviteReceived

# PlayFabMultiplayer.OnLobbyInviteReceived 이벤트

이 클라이언트의 엔터티가 로비 초대를 받으면 트리거되는 이벤트입니다.

```csharp theme={null}
public static event OnLobbyInviteReceivedHandler OnLobbyInviteReceived;
```

## 함께 보기

* delegate [OnLobbyInviteReceivedHandler](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyInviteReceived)
* class [PlayFabMultiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/overview)
* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [PlayFabMultiplayer.StartListeningForLobbyInvites](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/StartListeningForLobbyInvites.md)
- [PlayFabMultiplayer.StopListeningForLobbyInvites](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/StopListeningForLobbyInvites.md)
- [PlayFabMultiplayer.OnLobbySendInviteCompleted](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbySendInviteCompleted.md)
- [PlayFabMultiplayer.GetLobbyInviteListenerStatus](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/GetLobbyInviteListenerStatus.md)
- [PlayFabMultiplayer.OnLobbyInviteListenerStatusChanged](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyInviteListenerStatusChanged.md)
