> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFEntityKey class

> PFEntityKey members

# PFEntityKey 클래스

PFEntityKey 데이터 모델입니다. 엔터티 유형과 ID를 결합한 구조로 단일 엔터티를 고유하게 식별합니다.

```csharp theme={null}
public class PFEntityKey
```

## 공용 멤버

| 이름                                                                                                                                | 설명                                                                                                                                                                                                                                     |
| --------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [PFEntityKey](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/PFEntityKey)(…) | [`PFEntityKey`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview) 클래스의 새 인스턴스를 초기화합니다. PlayFab 로그인 메서드에서 반환된 PlayFabAuthenticationContext \_authContext\_를 전달합니다. (생성자 2개) |
| [Id](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/Id) \{ get; set; }       | 엔터티의 고유 ID입니다.                                                                                                                                                                                                                         |
| [Type](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/Type) \{ get; set; }   | 엔터티 유형입니다. [사용 가능한 기본 제공 엔터티 유형](/services/playfab/live-service-management/game-configuration/entities/available-built-in-entity-types)을 참조하세요.                                                                                        |

## 설명

엔터티에 대한 자세한 내용은 [엔터티](/services/playfab/live-service-management/game-configuration/entities/index)를 참조하세요.

## 함께 보기

* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [MatchmakingTicketMatchMember.EntityKey](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchmakingTicketMatchMember/EntityKey.md)
- [LobbySearchResult.OwnerEntity](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbySearchResult/OwnerEntity.md)
- [PlayFabMultiplayer.SetEntityToken](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/SetEntityToken.md)
- [Lobby.ForceRemoveMember](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/ForceRemoveMember.md)
- [Lobby.GetMemberProperties](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/GetMemberProperties.md)
