> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.GetMembers

> Lobby.GetMembers

# Lobby.GetMembers 메서드

현재 로비에 멤버로 참여한 PlayFab 엔터티 목록을 가져옵니다.

```csharp theme={null}
public IList<PFEntityKey> GetMembers()
```

## 반환 값

현재 로비에 멤버로 참여한 PlayFab 엔터티 목록입니다.

## 설명

이 로비 개체가 각각 [`CreateAndJoinLobby`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/CreateAndJoinLobby) 또는 [`JoinLobby`](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby)에 대한 호출을 통해 여전히 비동기적으로 생성되거나 참여되는 과정에 있는 경우, 이 메서드는 멤버를 반환하지 않습니다.

## 함께 보기

* class [PFEntityKey](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PFEntityKey/overview)
* class [Lobby](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview)
* namespace [PlayFab.Multiplayer](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference)


## Related topics

- [Lobby.GetMemberProperties](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/GetMemberProperties.md)
- [GetMemberConnectionStatus](/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/GetMemberConnectionStatus.md)
- [PFLobbyGetMembers](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmembers.md)
- [PFLobbyGetMemberProperty](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmemberproperty.md)
- [PFLobbyGetMemberConnectionStatus](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmemberconnectionstatus.md)
