> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFMatchmakingTicketCompletedStateChange

> 매치메이킹 티켓이 매칭, 취소 또는 실패로 완료되었을 때 발생하는 TicketCompleted PlayFab Multiplayer 상태 변경의 세부 정보입니다.

상태 변경의 *TicketCompleted* 형식에 대한 특정 정보입니다.

## 구문

```cpp theme={null}
struct PFMatchmakingTicketCompletedStateChange : PFMatchmakingStateChange {  
    HRESULT result;  
    PFMatchmakingTicketHandle ticket;  
    void* asyncContext;  
}  
```

### 멤버

**`result`**   HRESULT

티켓이 성공했는지 또는 실패한 경우 실패 이유를 나타내는 오류 코드입니다.

**`ticket`**   PFMatchmakingTicketHandle\
*null이 아니어야 함*

완료된 매치메이킹 티켓입니다.

**`asyncContext`**   void\*

이 상태 변경과 관련된 호출에 제공된 비동기 컨텍스트입니다.

## 요구 사항

**헤더:** PFMatchmaking.h

## 함께 보기

[PFMatchmaking members](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members)


## Related topics

- [PFMatchmakingStateChangeType](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/enums/pfmatchmakingstatechangetype.md)
- [PFMatchmakingTicketCancel](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/functions/pfmatchmakingticketcancel.md)
- [PFMultiplayer C/C++ API 개요 - PFMatchmaking.h](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members.md)
- [PFMatchmakingTicketStatusChangedStateChange](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/structs/pfmatchmakingticketstatuschangedstatechange.md)
- [Matchmaking SDK quickstart](/ko/services/playfab/multiplayer/matchmaking/quickstart-client-sdk.md)
