> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFMatchmakingTicketGetStatus

> 생성 중, 플레이어 대기 중, 매치됨, 취소됨 또는 실패와 같은 PlayFab Multiplayer 매치메이킹 티켓의 현재 상태를 검색합니다.

매치메이킹 티켓 상태를 제공합니다.

## 구문

```cpp theme={null}
HRESULT PFMatchmakingTicketGetStatus(  
    PFMatchmakingTicketHandle ticket,  
    PFMatchmakingTicketStatus* status  
)  
```

### 매개 변수

**`ticket`**   PFMatchmakingTicketHandle

TBD

**`status`**   [PFMatchmakingTicketStatus\*](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/enums/pfmatchmakingticketstatus)\
*출력*

매치메이킹 티켓 상태입니다.

### 반환 값

형식: HRESULT

호출에 성공한 경우 `S_OK`이며 그렇지 않은 경우 오류 코드입니다. 오류 코드의 사람이 읽을 수 있는 형태는 [PFMultiplayerGetErrorMessage()](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/functions/pfmultiplayergeterrormessage)를 통해 검색할 수 있습니다.

## 요구 사항

**헤더:** PFMatchmaking.h

## 함께 보기

[PFMatchmaking members](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members)


## Related topics

- [PFMatchmakingTicketGetMatch](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/functions/pfmatchmakingticketgetmatch.md)
- [PFMatchmakingTicketStatusChangedStateChange](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/structs/pfmatchmakingticketstatuschangedstatechange.md)
- [PFMultiplayerJoinMatchmakingTicketFromId](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/functions/pfmultiplayerjoinmatchmakingticketfromid.md)
- [PFMultiplayerCreateMatchmakingTicket](/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/functions/pfmultiplayercreatematchmakingticket.md)
- [MPSD에서 PlayFab Multiplayer 및 MPA로 이동](/ko/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-to-mlp.md)
